C – Programming COURSE TRAINING IN HYDERABAD
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About this C-Programming
The C programming language is a computer programming language that was developed to do system programming for the operating system UNIX and is an imperative programming language. It is a procedural language, which means that people can write their programs as a series of step-by-step instructions.
Top Reasons to Learn C-Programming
• Master other advanced programming languages faster. Almost all other modern programming languages and popular libraries are built by C/C++.
• Bring performance
• Understand the fundamental computer theories well
• C/C++ powers the world
• There are many C/C++ challenges on Top coder
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COURSE CURRICULUM
• Program
• Programming
• Programming Languages
• Types of software
• Introduction to C
• History of C
• Features of C
• Applications of C
• Character set, ASCII Table
• Tokens
• Keywords
• Identifiers & Naming Rules
• constants
• Data Types
• Type Qualifiers
• How does the data stored in Computers Memory
• Variables
• Variable Declaration
• Variable Assignment
• Variable Initialization
• Comments
• Defining Constants
• MCQs
Operators and Expressions
• Arithmetic operators
• Arithmetic expressions
• Evaluation of expressions
• Relational operators
• Logical operators
• Assignment operators
• Increment & decrement operators
• Conditional operator
• Bitwise operators
• Type casting
• Sizeof operator
• Comma operator
• Operators Precedence and Associativity
• Expressions
• Evaluation of Expressions
• MCQs
• Input-Output Library Functions
• Non-formatted Input and Output
• Character oriented Library functions
• Compiler, Linker and Loader
• Program execution phases
• Formatted Library Functions
• Mathematical Library Functions
• Structure of a C Program
• IDE
• Basic programs
• MCQs
• Conditional Control Statements
o if
o if-else
o nested if-else
o if-else-if ladder
• Multiple Branching Control Structure
o switch-case
• Loop Control statements
o while
o do-while
o for
• Nested Loops
• Jump Control structures
• break
• continue
• go to
• return
• Programs
• MCQs
• Arrays
• One dimensional arrays
• Declaration of 1D arrays
• Initialization of 1D arrays
• Accessing element of 1D arrays
• Reading and displaying elements
• Programs on 1D Arrays
• Two dimensional arrays
• Declaration of 2D arrays
• Initialization of 2D arrays
• Accessing element of 2D arrays
• Reading and displaying elements
• Programs on 2D Arrays
• Three dimensional arrays
• MCQs
Structures, Unions, Enumerations and Type def
• Structures
• Structure Type Declaration
• Structure Variable Declaration
• Initialization of Structure
• Accessing the members of a structure
• Programs Using Structures
• Operations on Structures (Copying and Comparing Structures)
• Nested structures (Complex Structures)
• Structures Containing Arrays (Complex Structures)
• Array of Structures (Complex Structures)
• Pointer to Structure
• Accessing structure member through pointer using dynamic memory allocation
• Pointers within Structures
• Self-referential structures
• Passing Structures to Functions
• Functions returning Structures
• Unions
• Differences between Structures & Unions
• Enumerated Types / enum keyword
• The Type Definition / typedef keyword
• Bit fields
• MCQs
• Concept of a file
• Streams
• Text File and Binary Files
• State of a File
• Opening and Closing Files
• File Input / Output Functions
• Formatted Input-Output Functions
• Character Input-Output Functions
• Line Input-Output Functions
• Block Input-Output Functions
• File Status Functions (Error Handling)
• Positioning Functions
• System File Operations
• MCQs
• Initialization of graphics
• Drawing shapes using pre-defined functions
• Finding the resolution of screen
• Setting colors to text and window
• Font settings
• Fill styles
• Basic GUI applications
• String Concept
• Introduction to String in C
• Storing Strings
• The string Delimiter
• String Literals (String Constants)
• Strings and Characters
• Declaring Strings
• Initializing Strings
• Strings and the Assignment Operator
• String Input Functions / Reading Strings
• String Output Functions / Writing Strings
• String Input-Output using fscanf() and fprintf() Functions
• Single Character Library Functions / Character Manipulation in the String
• String Manipulation Library Functions
• Programs Using Character Arrays
• Array of Strings (2D Character Arrays)
• Programs Using Array of Strings
• MCQs
• Understanding Memory Addresses
• Pointer Operators
• Pointer
• Pointer Advantages and Disadvantages
• Declaration of Pointer Variables
• Initialization of Pointer Variables
• Dereferencing / Redirecting Pointer Variables
• Declaration versus Redirection
• Void Pointer
• Null Pointer
• Compatibility
• Array of Pointers
• Pointer to Pointer
• Pointer Arithmetic
• Dynamic Memory Allocation Functions
• Functions
• Advantages of using functions
• Defining a function
• Calling a function
• Return statement
• Function Prototype
• Basic Function Designs
• Programs Using Functions
• Scope
• Recursion
• Iteration vs Recursion
• Nested functions
• Variable Length Number of Arguments
• Parameter Passing Techniques – Call by value & Call by Address
• Functions Returning Pointers
• Pointers and One-Dimensional Arrays
• Pointers and Two-Dimensional Arrays
• Passing 1D arrays to Functions
• Passing 2D arrays to Functions
• Pointers and Strings
• Passing Strings to Functions
• Pointer to Function
• MCQs
• Object Attributes
• Scope
• Extent
• Linkage
• auto
• static
• extern
• register
• MCQs
• The #include Preprocessor Directive & User defined header files
• The #define Preprocessor Directive: Symbolic Constants
• The #define Preprocessor Directive: Macros
• Conditional Compilation Directives
• #if
• #else
• #elif
• #endif
• #ifdef
• #ifndef
• #undef
• #error
• #line
• #pragma
• MCQs
Components of C- Programming?
• Concept of assembler
• Compiler
• Interpreter
• loader and linker.
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